Hello, World
A placeholder while the rest of the site fills in. Here’s what’s on the way.
Projects
| Project | Description |
|---|---|
| Odin Language Study | Notes and exercises while learning Odin |
| HOLLOW | DDA raycaster with Quake-style movement (Odin, Raylib) |
| Tucson Crime Analysis | Multivariate analysis of Tucson crime data, cross-referenced with income and street lighting. Source at github.com/vetr0s |
| Compiler (working title) | From-scratch compiler |
Articles
| Article | Description |
|---|---|
| Hack Arizona 2026 | A recap of Hack Arizona 2026 and what I built there |
| Learn You Some Odin for Great Good | A friendly tour of Odin before any HOLLOW code gets written |
| Walls Considered Harmful | Building HOLLOW’s raycaster, one ray at a time |
| The Tao of Strafe Jumping | Porting Quake-style movement to a 2.5D world |
| Streetlights, Income, and Crime in Tucson | A multivariate look at Tucson PD data, cross-referenced with income and lighting |
| Real Programmers Don’t Use yacc | Starting the compiler, one token at a time |
Follow along at github.com/vetr0s.